Registered · Cross-platform

16261 Project Zomboid

TCP Unofficial
UDP
SCTP
DCCP

What it is

Project Zomboid multiplayer.

When / why

Game server hosting.

Protocol status detail

TransportStatusMeaning
TCP Unofficial Not assigned by IANA, but standardized, specified, or widely used on this port.
UDP Not applicable for this transport.
SCTP Not applicable for this transport.
DCCP Not applicable for this transport.

Port range

Registered (1024–49151). Assigned by IANA on request; usable without elevated privileges on most systems.

Browse all ports →

Firewall rules for port 16261

Copy-ready inbound rules for the active transports. Replace every <source> placeholder with the specific host, subnet, or CIDR that should reach this port.

ufw

sudo ufw allow proto tcp from <source> to any port 16261

Allow TCP 16261 (Project Zomboid). Replace <source> with the network/host that should reach it.

firewalld

sudo firewall-cmd --permanent --add-rich-rule='rule family="ipv4" source address="<source>" port port="16261" protocol="tcp" accept'

Allow TCP 16261 (Project Zomboid) from <source>. Run 'firewall-cmd --reload' afterwards.

nftables

nft add rule inet filter input ip saddr <source> tcp dport 16261 accept

Allow TCP 16261 (Project Zomboid). Assumes table 'inet filter' with an 'input' chain.

iptables

sudo iptables -A INPUT -p tcp -s <source> --dport 16261 -j ACCEPT

Allow TCP 16261 (Project Zomboid). Persist with iptables-save/netfilter-persistent.

Azure NSG

az network nsg rule create -g <resource-group> --nsg-name <nsg> -n Allow-projectzomboid-16261 --priority 1000 --access Allow --direction Inbound --protocol TCP --source-address-prefixes <source> --destination-port-ranges 16261

Inbound rule for 16261 (Project Zomboid). Set <source> to a CIDR; lower priority number = higher precedence.

AWS Security Group

aws ec2 authorize-security-group-ingress --group-id <sg-id> --ip-permissions IpProtocol=tcp,FromPort=16261,ToPort=16261,IpRanges="[{CidrIp=<source-cidr>}]"

Inbound TCP 16261 (Project Zomboid). Replace <source-cidr> (e.g. 10.0.0.0/16).

GCP firewall

gcloud compute firewall-rules create allow-projectzomboid-16261 --direction=INGRESS --action=ALLOW --rules=tcp:16261 --source-ranges=<source-cidr> --network=<network>

Ingress rule for 16261 (Project Zomboid). Scope with --source-ranges and optionally --target-tags.

Windows netsh

netsh advfirewall firewall add rule name="Allow Project Zomboid 16261/TCP" dir=in action=allow protocol=TCP localport=16261 remoteip=<source>

Inbound TCP 16261 (Project Zomboid). Set remoteip to a host/subnet; 'any' is discouraged.

Windows PowerShell

New-NetFirewallRule -DisplayName "Allow Project Zomboid 16261/TCP" -Direction Inbound -Action Allow -Protocol TCP -LocalPort 16261 -RemoteAddress <source>

Inbound TCP 16261 (Project Zomboid). Replace <source> with a host or subnet.

Rules are generated only for transports marked active for this port. They default to an inbound allow with an explicit source placeholder — never any. Review direction, scope, and rule precedence before applying in production.